
DATAMINER
Updated | 13 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.3 out of 5 stars (83 total ratings) |
Author | kill_systems |
Tags | Clicker, Idle, Incremental, Sci-fi |
Average session | A few minutes |
Development log
- Accessibility improvements, bugfixes, balance tweaks19 days ago
- Detection overhaul, new onboarding, dailys and more25 days ago
- Import/export save data & community artSep 25, 2024
- Crash fix for some save filesJun 23, 2024
- Minor balance changes, bug fixesJun 22, 2024
- desktop UI improvementsJun 08, 2024
- Fixing loot drops, Demux behaviorJun 05, 2024
- Insight levels, employee rankings & 100 new upgradesJun 02, 2024
Comments
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can someone explain what the lattice does? i bought it with the venus but it doesnt do anything??
proxy lattice negates a small amount of sigtrace per level, basically making it to that buying other upgrades doesn't shorten your timer as much.
hey, love the game! i might be missing something, though. i'm stuck trying to figure out how to progess to servers requiring t1 and t2 access. i'm employee level C7 and i have all the hardware upgrades. i've been grinding for about a week and have tons of money. what am i missing?
thanks for making this game! i really like it.
I had the exact same issue! The T1 and T2 keys are in the shop,you have to equip them in your kit to access those servers :)
hey thanks for playing! sorry about that, hoping to make this clearer in the next update
Downloadable when?
the art is gorgeous, the storytelling is really nice too. i didn't play too much of it, i did 4 server runs but the game is just too slow. i dont know when im supposed to pull out of the minigame. i feel like i should milk each one to its fullest but i dont feel like there is much of a change between each. the powerups dont feel intuitive enough that i keep needing to hover over and read them. im not entirely sure when im going to get suprised by more blocks or if there is anything to do besides hovering over them. i really want to keep playing but the game itself, outside of the aesthetic and how professional it all looks, just does not speak to me. i saved my file and il revisit it. others seem to agree that its just painfully slow. i feel like this aesthetic would fit a different kind of game much more. the breakout style gameplay in its current form feels like a slog. the blocks are not meaningfully reactive to your reading. there is no strategy or combos outside of consumables, which arent.. really.. my thing, but im sure they serve their purpose in the later parts of the game.
anyways, yeah. it just must be faster. at least if the game does slow down progression wise, make the breakout aspect more interactive and satisfying.though i feel like the visuals of this game are AAA quality and i feel like i should have to pay to view it let alone play it. top notch.
hey, thanks so much! for the next big update i'm planning on streamlining some things and adding some strategic depth to the breakout part of the game, hope you'll give it another shot then :)
The ability to delete expired Warp mails would be great. One of my quests is getting buried under them.
good call there, expired dailys are hidden in the latest dev build -- that'll be live on itch soon
Progress is quite slow am i doing something wrong? Also on training server insight level 3 it said +300 memory on start but i dont get it is it bug?
progress is very slow with the new change, as maxing out the arc scraper is no longer the meta, focus on your b.reader. also, the memory on start thing is a bug, I have it in both servers and it doesn't do anything
Getting arc scraper upgrades is still pretty good for a general run from what I've been doing. Combined with the plasma item you can get through the early sections quickly.
as much as i would LOVE to play this game and i am really interested in the gameplay and concept - as someone with poor eyesight / issues seeing, i cant actually get past some of the beginning. i simply cant ready what it says and i feel like it draws away from my experience because while i am interested in the story, i have no idea what is going on because i cant read any of the text.
hey so sorry about this -- i bumped up some of the font sizes for the next update, any parts that were particularly bad?
thank you so much for making such a quick fix! its definitely alot better now personally! one of the main issues i originally had was with the first popups when you start. i could SEE that there were words that i was supposed to be able to read - whether for lore or tutorial purposes - but i couldn't make them out even with max brightness and being like 3 inches from the screen.
i just restarted my save to see, and its much better now! i'm still having some issues but i am sure it will all be good when i get new glasses. appreciate it and im glad to be able to actually no-life the game LMAO
the idea is super cool. The atmosphere the errors at the beginning, wow. Unfortunately the gameplay is pretty lacking, progression is slow and very repetitive
It picks up pace after the tutorial. :)
Which was the tutorial? I got to the third server. Anyways either the tutorial is too long or it is still too slow after
I would assume the tutorial is around after you obtain the kit because each gig you complete gives you one item for the computer setup until you are able to kinda do things on your own.
*Usually it's after you close the vents.
I'm absolutely loving the new build. There's many utilities I dont quite understand yet,though. Also, could you please tell me how to obtain the T1 and T2 auth? I've been stuck for quite a while with no progress because of those :c
hey thanks! the auth keys are in the shop, thinking about clarifying that somehow
Ohh, thanks for the reply! I was wondering if I was missing something else...I just have another question,what purpose do the Luna and Sol badges have? I was going to sell them, but I'm curious about if they can be used for something.
nothing yet! i'm planning to add some cosmetics based on badges, that won't make it in for a little while though
I just started the new build, I already adore the new direction!
thanks so much! <3
Security upgrade doesn't seem to do anything with the new update. The visual effect on the detection bar is gone.Did the mechanic change?
yeah there were some pretty significant balance + mechanic changes in this update -- security will come in handy along with some later unlocks
apart from mining things in game it also mines crypto on your device!
great monetization strategy B)
can confirm
Why is nobody discussing the fact that there is a WHOLE APARTMENT outside of the program??? (Also, what are the solutions to the doors?)
You'll find out soon enough! ;)
Bro, I can't play the game because I do not like knowing that I'm playing next to a corpse and that there's a dark void in the hallway to the right (I need to know what happens outside of the screen)
Nothing really happens outside of the computer itself, the most you do is do a required short puzzle or you can just interact with things and explore around. You could even try going to bed if you ever wanted.
Thank you
I know you aren't supposed to play this game on mobile, but you could play through most of it without a keyboard. Now with the new update the game crashes whenever i try to do something on the first server. I play it through itch.io website if that helps
i think this would be pretty fixable, but the new version requires the keyboard at certain points :( we'll see!
The game doesn't work thru the itch.io app on desktop, it crashes the moment you get the first file in the tutorial, so I had to play on the web version.
It's good, but I have some questions, like how does the detection work? Sometimes the bar seems to fill up faster. Secondly, what are the "Special blocks" that RF noise gets emitted from? Thirdly, how do "busy signal" and "standing signal" work? Do you have to use them right at the start for them to work, or do they lower the detection meter? And lastly for now, are the other consumables permanent during the run, or do they have a time limit? Some feel like they just stop, but that also could just be me
hey thanks for playing! a few folks are playing with the desktop app, but it's had some compatibility issues. happy to look into the crash if you'd like to hop into the discord's troubleshooting channel :)
detection is on a countdown, the consumables and "RF noise" (green particle effect when breaking blocks) bump the timer up by different amounts. consumables have an immediate effect when they're used, no time limits
detection has been overhauled for the next update!
any save codes i can see?
plus, we need mobile support.
I would say it's preferable if you play it with a fresh save instead of someone else's save. You'll miss out on a lot of fun little things you can do that you aren't able to do later on in the game ;)
I really, really want to love this... And I guess I do, but it doesn't love me back?
Here's my problem with it: it's _glacially_ slow. The permanent upgrades feel like a very, very small bumps, inconsequential in the grand scheme of things. The "time +10s" bonuses on items - unclear, what exact time? What "read rate"? The speed at which the uncovered data is downloaded into your kit? If that's so - those seem pointless, never once been caught wishing "darn, if only I had more data rate!". (And I'm something like... 12 hours into the game now)
The "fast-forward" consumable seems pointless as well - tried it once, came away with almost no data.
The "liquid cash" stuff is... Interesting. It's nice to be able to spend money to dive deeper, let me climb all the way to row 560 on one run, but you actually lose more money than you gain that way :D had to throw away so much data on the way there, because otherwise "overencumbered" debuff to "getting caught speed" gets ya. The liquid cash that's the other way around, making money off mining - think those typically cost more than you can mine with them :D
B.Reader is not really viable. Tried pouring every upgrade into it, only got to, like, row 230. Compared to arc scraper, that can fairly easily carry you to 400 just on its own.
Deep dive is pretty much mandatory :/
Good stuff (aka minor_incentive :P)! Atmosphere, the vibe is positively magnetic. It really pulls off the "dark corners of the web" theme. The first 15 minutes, when you can decide to NOT turn in your first hard-scraped data for a quest and instead sell it and buy some trinkets - clever! Even "lorem ipsum" fillers here and there add to the tone. And all that magic before any sound or music in the game, massive kudos there. When you really pump your run and the arc goes ham, buzzing with crits four rows and there are bursts of explosions, and plasma is chewing the whole perimeter through a hole burrowed through by the drone - OOF! Feels good.
Overall, the weakest part of this game is meta progression. "A game is a series of (preferably interesting) choices" - right now all the interesting choices are within the run, and there are next to none outside of it. Man, I really, really want to love this... But it does not love me back.
Using FFWWDD framework:
Frustrating - meta progression seems to get stuck fairly quickly, you hit a ceiling, you bought out all the cool equipment, you jump on a server with a familiar set of consumables in your kit, and it's just... grind. Same run, every run.
Favorite - the aesthetics, and how the numbers go brrr when you pimped your mining operation within the run
Wanted - wanted to have at least some upgrades to my utilities to be permanent! Let me pick a tool to start with? Or several? (no, scraper consumable doesn't count :P)
Wand (if I had a magic wand, what would I change) - aside from "meta progression that's enjoyable", and obvious sound+music, I would really dig more complex playing field. Instead of just a singular well where blocks fall, it could be a maze that you're trying to navigate, from time to time coming across crossroads and deciding where to turn; there could be hints where the goodies are, where the bad stuff is, fragments of a map maybe.. So you connect to a server, and start "exploring"; and the firewall is trying to catch you, going from its own spawn point. But firewall can move through the blocks, while you need to mine them out, which is slow.. So you get caught, but you apply some permanent upgrades and now it's easier to push through data on this server. Something like that...
Doing - whole lot of waiting for the memory to fill up to buy next level of "security", and another one, and another one... slowly waiting to "die" :D
Describe - "it's a very stylish cyberpunk breakout that plays itself"
With only the best wishes.
hey thanks so much for sharing -- there's a lot of overlap here with my thinking. the next update is a big change touching on several of these issues, that'll be released Soon™ on the discord for early feedback. happy to chat more there if you're interested!
What does the "Operator Must Choose" actually do? I've selected it a few times and ignored it ~12 times and I can't tell what it does either way.
hey, thanks for playing! these are related to meta-progression, only partially implemented so far
Ah, good to know. I look forward to future updates! Thanks for making such a cool game. 😁
The game won't load anymore I get this curved arrow with discord in it and it doesn't go away
This game is awesome and is probably my favorite web game so far! Are there any plans to make it a downloadable game in the future? Apologies in advance if this question has already been asked/answered.
hey thanks so much! planning to make a desktop build once the game's closer to being done, in the meantime i think you can download and play locally via the itch desktop app
Oh wonderful! That's great to hear!
i love this game but i dont know how to beat the intrusion thing or smth
I don't think you're supposed to. I'm pretty sure you can only slow it down by decreasing the temperature and increasing security.
oh ok
I love this game, but it's way too RNG focused. Like, DEMEX loses you the round if you don't get the one upgrade tree that allows you to shoot the sides, and drone is complete garbage without it's scanner
hey, glad you're enjoying it! still working on balance, but the next update includes more tools to manage RNG (rerolls, bans, upgrades that modify drop rates, etc.)
Does this game have any keybinds? Is there a way to exit a run early?
no keybinds yet -- i'd like to get them in for accessibility but prioritizing other stuff atm. next version lets you choose when to disconnect :)
Won't load because of a random error in my system :(
I'm such an idiot, it didn't load because of shitty wifi and the error "I got" was a screen from a different person, anyway, the game's awesome!
Lol, don't worry we all make mistakes.
This game is pretty unique for an incremental game, it's fun to play.
when i try to save i get this error:
what do i need to do
hey sorry about that, unfortunately import/export is blocked on itch. the version available in the discord supports import/export, if you can access your browser's localstorage you can find your save data under the "dmsave" key and import it into the discord version
i maybe have a fix
put the text in a box you can manually copy and paste in a text file
hi, i like the game, but everytime i play the game (already tried on chrome, edge, opera, and firefox) always show page crashes
we've run into similar problems on certain devices or networks, would you mind sharing more details in the troubleshooting channel on our discord server?
Hi, i just share the details about problem that i got while playing this game.
I hope that my sharing still helps you for fixing the game
Hey! I've been playing this game for a while, and once I beat it I started to mess with the code. I was just wondering if I could maybe get my hands on an unminimized version, as that would probably make it a lot easier to mess around with some stuff! If not, that's totally fine, but I would really appreciate it if I could!
Also, where would i find the code for making the particle explosions when a block dies? I'm trying to minimize lag (because I'm setting other values way too high).
searching "deaths:" in the minified source should get you there, it's a function of the current time + a list of recent block deaths
planning to add a toggle to disable these particles + the damage numbers :)
hey glad you're enjoying it :) pre-release builds are shared in the #releases channel in discord, i'm not formally releasing the source but i might drop an un-minified build there if you'd like to check it out
I'm not sure if it's a browser thing or a low-end thing, but I've noticed that my low-end keeps freezing just after the first file finishes downloading :/ Like the appartment redesign though :)
hey thanks for reporting this issue! would you mind hopping on our discord server to chat about the details?
I'm not sure Depth Diver is working. I noticed I wasn't really gaining xp that fast even though I had used it and was clearing rows quickly, and when I checked, sure enough, I wasn't gaining xp when a row was cleared.
I completely forgot about this game over the summer, I'm glad to see that it's still going. Loving the new balance changes so far, it makes the early game a lot more fun as opposed to constantly doing runs that give you a little bit of nothing.
I can step back?!
I like the idea of the game, but it becomes a slog very quickly, I don't know if I've reached the end of the 'story' or what, I got the Kit injector long ago, but everything just takes forever now, I'm thinking it's because things aren't explained very well, I don't really know how what the upgrades do, or what to do next if I'm doing the right thing
Prioritise getting the Arc Scraper (get the consumable if you can afford it) and Plasma, and their upgrades. Order of priority if you want things to go quicker
Plasma > Scraper > Demux > Drone > Reader
The Depth Diver consumable will also help. You typically won't need more than 30 cooling ever, and coherence rapidly drops off in use after 20. Security at 20 will do for most of the game, and effectivelty maxes at 50. Clock speed you can effectively max at 30,uplink goes up forever and affects literally everything.
Tbh, I prioritize Drone > Scraper > Plasma > Reader > Demux
In my experience the demux takes forever to upgrade to a point where it's viable compared to the others that grow rapidly, for example:
I wonder if there is way to enlarge kit storage.. and what is this weird glitch upgrade keep showing, after downloading special pdf for the job? is my venus trying to enter sentience? this upgrade have any meaning?
wait.. nvm. I can get beta kit as reward from quest.
Jesus, recent visual updates and system tweaks are insane. death stranding vibe is great too. you guys rocks.
all my progress is gone. :(
sorry to hear that! save data is kept in your browser's local storage, you might lose progress from clearing your browser cache, changing browsers or changing computers
WHY IS IT SO HARD TO GET SECURED PERSONAL FILES I HAVE BEEN GRINDING FOR AN HOUR WITH NO LUCK.
Most recent version won't run on my browser
aw bummer! at least one other person has this issue too, would you mind hopping in the discord so we can investigate?
What's the discord link? after I am done running errands I would be more than willing to jump in. The link within the game doesn't work....
great, here's an invite link https://discord.gg/4CsaH5T8xm
If you use Liquid Cache and Liquid Bit Converter you can really wreck house! Had the crash issue like Agnostic mentioned with the green circles. I'll look for the version on discord. Interesting game, keeps me coming back.
The levels where the green circles start to appear always seem to crash the run. My runs get cut short without the reward
sorry about that :( this has been fixed in a new pre-release version posted in the discord, feel free to give that a try!
Oh no worries, it's a really fun game and Im constantly coming back to this game. Looking forward to see more!
Is there an alternative discord link? The one in the title screen is invalid